About me

Hi! I’m Irina, a Level and Game Designer.

I’ve been working in game development for over 8 years, contributing to both mobile and PC projects.

I’m comfortable using both Unity and Unreal Engine 5.

Besides level design, I enjoy coming up with new gameplay ideas and features, writing narrative content and quests, and doing environment art to help bring atmosphere and emotion to each location.

In my work, I always try to balance creativity with logic: I start with the project’s goals and business needs, and then look for solutions that are not only functional, but memorable.

What matters most to me is how players feel.
I want the worlds I create to leave a lasting impression – not just levels to complete, but experiences to remember.

If you’d like to collaborate, feel free to reach out on LinkedIn or via email – I’d love to connect! 🙂